Showing posts with label App. Show all posts
Showing posts with label App. Show all posts
Thursday, 4 November 2010
Tuesday, 19 October 2010
Week 4: Lighter: 19.10.10



In addition to functioning as a statistically-skewed polling device, Sonic Lighter is a lighter:
- Strike the flints to ignite your phone.
- Blow out the flame with your breath.
- Pinch the flame to change its size.
- Wave your finger across it and see how the flame reacts.
- Tilt the flame sideways to fry the side of your phone.
Yet Sonic Lighter is more than a lighter:
- Hold the valve to create a blowtorch flame.
- Ignite other phones by using the blowtorch flame.
- Tap the globe to see ignitions across the world.
- Customize your flame color to express your views in global opinion polls.
www.smule.com/soniclighter
week 4: Ocarina: 19.10.10
The Smule Ocarina is a wind instrument designed for the iPhone, fully leveraging its wide array of technologies: microphone input (for breath input), multitouch (for fingering), accelerometer, real-time sound synthesis, high- performance graphics, GPS/location, and persistent data connection. In this mobile musical artifact, the interactions of the ancient flute-like instrument are both preserved and transformed via breath-control and multitouch finger-holes, while the onboard global positioning and persistent data connection provide the opportunity to create a new social experience, allowing the users of Ocarina to listen to one another. In this way, Ocarina is also a type of social instrument that enables a different, perhaps even magical, sense of global connectivity.
http://smule-web.s3.amazonaws.com/ocarina/ocarina-nime2009.pdf
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